In this age of technology, we see computers used in every aspect of medicine. Psychology, and more precisely art therapy, now integrate technology into their system. This new publication, edited by Dr. Stephanie Brooke, examines how creative therapists use technology as part of their everyday practice. The collection of chapters is written by renowned, well-credentialed, and professional creative art therapists in the areas of art, play, music, dance/movement, and drama. These therapists have used technology to treat patients suffering from dementia, depression, and learning disabilities. Combining digital and musical “co-creative tangibles” in everyday settings benefit families with children and adolescents with physical and mental needs. The reader is provided with a snapshot of how these various creative art therapies effectively use and incorporate technology to promote growth and healing for their clients. In addition, some of the chapters are illustrated with photographs of client’s artwork, tables and graphs. This informative book will be of special interest to educators, students, and therapists, as well as people working with families and children in need of counseling and clinical support. Contents: Foreword by Ellen G. Horovitz Preface
PART 1: ART AND PLAY THERAPIES
1. Steampunk Art Adventures Stephanie L. Brooke
2. Play Therapy in the Digital Age: Practice and Training Hilda R. Glazer
3. Adapting Art Therapy for Online Groups Sara Prins Hankinson, Brennan Jones, & Kate Collie
4. Using Tablet Technology as a Medium for Art Therapy Deborah Elkis-Abuhoff, Morgan Gaydos, & Robert Goldblatt
5. Expressive Remix Therapy: Using Digital Media Art as a Therapeutic Intervention with Transition-Age Youth (TAY) Jeffrey Jamerson
6. Art Therapy Blogging with Adolescents Jennifer Byxbee & Amanda Zucker
Part 2: Music and Drama Therapies
7. Play Music on the Pillow with Me! Digital and Musical “Co-Creative Tangibles” in Everyday Settings and Their Potential Health Benefit of Families with a Child Having Physical or Mental Needs Karette Stensæth
8. The Role of Technology in a Singing Therapy Workshop Lucía Casal de la Fuente
9. Action Across the Distance with Telemedicine: The Therapeutic Spiral Model to Treat Trauma—Online Kate Hudgins
10. Online Sociometry and Creative Therapies John Farnsworth
11. Unpacking Shame and Healthy Shame: Therapy on the Phone or Internet Sheila Rubin
Part 3: Mixed Expressive Therapies
12. Assessing the Creative Expressive Abilities of People Living with Dementia Dalia Gottlieb-Tanaka, Hilary Lee, & Peter Graf
13. Focusing-Oriented Arts Therapy-Internet Protocol (FOAT-IP) for Depression in South Asian Women Rashmi Chidanand
14. A Case Study Using Cybercounseling and Digital Art Therapy with a Client Diagnosed with High-Functioning Learning Disability Priyadarshini Senroy
15. Liquid Vibrations—Musical Hydrotherapy Joel Cahen
Part 4: E-Counseling and Supervision
16. The Good and Bad of Online Therapy: Perspectives from Three Online Therapists Dorothy A. Miraglia
17. The Use of Technology to Support the Supervision Process Theresa Fraser
Author Index Subject Index
Figures and Tables
CHAPTER 1
Figure 1. Steampunk Redux-1 Figure 2. Steampunk Redux-2 Figure 3. Steampunkinetics Figure 4. Steampunked wheelchair Figure 5. Steampunked backbrace Figure 6. Brooke’s first steampunk creation Figure 7. Steampunked antique spinning wheel Figure 8. Steampunked antique spinning wheel – Figure 9. Steampunked mask creation by Brooke Figure 10. Speampunked masks Warrior Princesses
CHAPTER 3
Figure 1 – CancerChatCanada homepage Figure 2. A collage made using Polyvore.com Figure 3. A mandala created using Pencilmadness.com Figure 4. One participant’s wish doll and poem Figure 5. An example of a commentary created using Graffiter.com Figure 6. A prototype of a shared drawing tool that improves awareness of other users by showing their cursors, pen pressures, finger contact areas, and paths Figure 7. A series of tools, utilizing a commodity depth camera, that represent the user as a silhouette in a shared virtual art-making space Figure 8. A tool that allows a user to paint on their own silhouette as a means of deco- rating their avatar and controlling the expression of their identity Figure 9. A shared art-making tool that represents users as stick figures and allows them to create “stick art” in a shared virtual space
CHAPTER 4
Table 1 - 12-Cycle Chemotherapy Protocol Figure 1. Kaleena’s tablet drawing 61 Figure 2. Kaleena’s exploration with the clay manipulation app Figure 3. Kaleena’s Japanese brush painting on the tablet Figure 4. Harrison’s finger paint on the tablet Figure 5. Harrison’s artwork created on the drawing tablet
CHAPTER 5
Figure 1. Expressive Remix Group Model
CHAPTER 6
Figure 1. Kay’s painting Figure 2. Sam’s painting Figure 3. Hurt people – bulling Figure 4. No voice
CHAPTER 7
Figure 1. Reflect
CHAPTER 8
Figure 1. The logic of vocal technique and singing voicework Table 1. Activities, aims, and examples of using singing Therapy workshop Table 2. Activities and technologies used Table 3. Activities, digital technologies used, and their classification
CHAPTER 10
Figure 1. Structure of a work group-steam laundry Figure 2. Creation of sociograms Figure 3. Social Atom Figure 4. Sarah’s Social Atom
CHAPTER 13
Figure 1. Computer Animator— Keeping family expectations and the worries at a distance Figure 2. Immigrant Housewife—Letting go of all the worries in the body Figure 3. Computer Animator—After engaging in the Walking Pebble-Meditation Figure 4. Computer Animator—Currently, spirituality is covered with Dark Shadows Figure 5. Computer Animator—Ultimately, would like Spirituality to be without the shadows and in the presence of Light (yellow circles) Figure 6. Immigrant Housewife—Currently, going to the temple is the spiritual practice Figure 7. Immigrant Housewife—Ultimately, would like to experience self-actualization (enlightenment) |